More Tactical Gaming: UT's Infiltration

Aug 28, 2006 11:40am CST tags: Unreal Tournament
You may recall an extensive look at tactical gaming from Shacker dslyecxi, who was sure to note at the end of his first work that despite the document's length there were various subjects left unaddressed. One such subject was apparently an Unreal Tournament mod called Infiltration, which he had yet to play. Dslyecxi has now released a followup article dedicated entirely to that mod, going into its substantial weapons selection and customization options and tactical gameplay features.
The surprising thing is the degree to which the animations have been done. Pick up a 1911, for instance, and you'll find a perfect example of the typically exceptional attention to detail displayed throughout the mod. If you empty the magazine and have the slide lock back, upon holstering it you'll see that your character releases the slide before holstering it - just like anyone would do in reality, since you don't holster a slidelocked pistol. It gets better than that, however - draw the pistol once more and the slide will be forward on an empty chamber and empty magazine. Pull the trigger and the hammer will drop on the empty chamber, after which your character's thumb will cock it back again. Reload at this point and your character will drop the empty magazine, insert a new one, and then manually pull the slide to the rear before releasing it to chamber a new round. That Infiltration has dedicated animations for something like this, when almost as a rule all other games miss such details, is once again testament to the incredible attention to detail displayed by the team.

As in the prior tactical gaming effort, the article is illustrated with plenty of screenshots and videos.

        

Related Stories

  • More Tactical Gaming: UT's Infiltration

    49 Comments | Aug 28, 2006 11:40am CST

    You may recall an extensive look at tactical gaming from Shacker dslyecxi, who was sure to note at the end of his first work that despite the document...

  • History Of Unreal Part 3

    13 Comments | Jan 03, 2005 10:21am CST

    Part three of Unreal Ops' history of Unreal Technology feature is now available, taking a look back at the development of the original Unreal Tourname...

  • Unofficial UT Patch

    3 Comments | Feb 18, 2003 8:23pm CST

    The UTPG website is now offering a new, unofficial, patch for the original Unreal Tournament. It addresses those exploits we mentioned before (story)....

  • Tactical Ops Q&A

    1 Comment | Jan 06, 2003 10:16am CST

    HomeLAN Fed has posted a Q&A with Laurent Delayen of Kamehan Studios, who answers questions about the Tactical Ops game which was originally released...

  • Strike Force Alpha

    10 Comments | Dec 01, 2002 11:42am CST

    A new version of Strike Force for Unreal Tournament has been released, as seen in this forum thread. The 1.80 alpha release is mirrored on FileShack. ...

  • Tac Ops Patch

    3 Comments | Oct 03, 2002 9:02am CST

    The Infogrames Support page has a new patch for Tactical Ops: Assault On Terror, the retail version of the Unreal Tournament mod. It has a pretty big ...

  • New Thievery UT

    4 Comments | Sep 25, 2002 8:48am CST

    A new version of the Thievery UT mod for Unreal Tournament has been released, upgrading either v1.0 or v1.1 to v1.2. For those unfamiliar with the mod...

  • Jailbreak 3 Gold Released

    2 Comments | Sep 01, 2002 12:49pm CST

    A new version of the Jailbreak mod for Unreal Tournament has been released, Jailbreak 3 Gold. The Gold version adds nine new maps and a tutorial for n...

  • Unreal Tournament DOS Fix

    14 Comments | Jul 18, 2002 2:54pm CST

    Epic has released an updated Unreal Tournament DLL for server admins. This fixes a denial of service attack problem and a creeping ping problem under ...

  • Thievery UT Patch

    13 Comments | Jul 07, 2002 12:50pm CST

    A patch for the Thievery mod for Unreal Tournament has been released. It fixes a whole bunch of bugs from the first release....