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PC Dev: Piracy Crisis 'Overblown'

Sep 04, 2008 5:30pm CST tags: Piracy
Piracy is said to be public enemy number one in the games industry, if certain game studios are to be believed. It's been declared responsible for bad reviews, poor sales of PC ports of popular console games, and even shifts in business models. However, one strong voice of dissent has emerged.

"Rampant piracy is no longer the catch-all excuse it's often employed as," rebutts Penumbra (PC) game writer Tom Jubert in a blog for Edge.

Cevat Yerli, CEO of Crysis developer Crytek (PC), recently intensified the spotlight on the issue by claiming there were 20 pirated copies of Crysis for every one legitimate player.

The actual ratio, Jubert argues, is no worse than 5:1 in the Western world. To back up this claim, Jubert cites figures from GameShadow Metrics--a online service that automatically patches games and can detect altered .exe files--which show 5 pirated copies of Crysis for every one legitimate copy in the US and a 7:3 ratio in the UK.

"Of course, that's not to say that Yerli is wrong," concedes Jubert, "[it's] only that 1:15 is a potentially misleading statistic." He adds that it's difficult to measure the actual number of high-end gaming PCs in use, so claims like "consoles sell factors of 4-5 more" are equally unfounded.

Crytek: Crysis Patches Prove Abundant Piracy, Consoles Are 'Very Good DRM Technologies'

Aug 28, 2008 3:00pm CST tags: Crysis, Crytek, Piracy, Crysis Warhead
While some argue that piracy can increase game sales by letting players take a "try before you buy" approach, Crytek business manager Harald Seeley isn't one of them.

Based on downloads of the last Crysis patch, he argues, there were "a lot more active [Crysis] players than there were unit sales."

And since those pirates are still playing the game months after release, Seeley reasons that "then they were a sale that didn't happen but probably would have had it not been possible to obtain the game illegally."

Crytek, the studio that created the hardware intensive Far Cry and Crysis games exclusively for PC, has repeatedly stated that the upcoming Crysis Warhead will be its last PC-only game due to the abundant piracy of PC games.

But just because Crytek is no longer developing PC exclusives, that doesn't mean the company will abandon the platform. "We want to continue to provide our... Read more

ESA Welcomes Game Pirate Jail Sentences

Aug 28, 2008 12:35pm CST tags: Piracy, ESA, Legal
The Entertainment Software Association--the industry organization assisting game makers in legal and governmental matters and organizes the annual E3 event-- today applauded the recent jail sentences of two American game pirates in a press release.

Kevin Fuchs of West Amherst, NY, and Kifah Maswadi of Oakland, FL, were sentenced to eight and 15 months in prison, respectively, this summer. Fuchs will follow that up with eight months of house arrest and another 16 months of court supervised release. Maswadi also received three years of court supervision, 50 hours of community service, and an order to pay $415,900 in restitution.

"These decisions illustrate, once again, that game piracy will not be tolerated and the extent at which these criminals will be prosecuted. The ESA and its members will continue to support law enforcement's efforts to protect the intellectual property of our industry," said Michael Gallagher, CEO of the ESA. The sentencing follows a recent United Kingdom ruling which established a legal precedent in their courts.

The news comes at a time when piracy has had increasing influence... Read more

Peter Moore: Suing PC Pirates Not the Answer, 'It Didn't Work for the Music Industry'

Aug 21, 2008 10:03pm CST tags: Piracy, PC Gaming
Following the announcement that several game companies are filing suit against PC video game pirates, former Microsoft VP and current EA Sports head Peter Moore said that he expects the measures to be ineffective toward thwarting further file sharing.

"It didn't work for the music industry," said Moore to Eurogamer. "I'm not a huge fan of trying to punish your consumer."

Atari, Codemasters, Reality Pump, Topware Interactive and Techland have hired law firm Davenport Lyons to file suit against 25,000 file sharers on their behalf. The lawsuits demand the pirates pay GBP 300 (US $557), or face trial.

While Moore recognizes that constructive solutions to piracy are scarce, he would rather the industry look for some than run to the courts.

"Albeit these people have clearly stolen intellectual property," he continued, "I think there are better ways of resolving this within our power as developers and publishers."

Several EA Sports games, including Madden 2009, did not see PC releases this year, with Moore citing "serious business challenges" as the reason. Moore has said that the franchises will return to the platform next year, but bolstered with "meaningful" online connectivity.

"I think there are better solutions than chasing people for money," added Moore. "I'm not sure what they are, other than to build game experiences that make it more difficult for there to be any value in pirating games."

id: PC Manufacturers See Piracy as 'Hidden Benefit'

Aug 21, 2008 10:08am CST tags: id Software, Piracy
While acclaimed studios such as Doom creator id, Unreal Tournament developer Epic and Crysis veterans Crytek have cited widespread piracy of PC games as the impetus to pursue console development, id CEO Todd Hollenshead has accused PC makers of viewing piracy as a "hidden benefit" for consumers.

"I think they are [secretly happy about PC piracy]," he explained to GamesIndustry. "The size of the [PC game] pirate market actually is larger than the legitimate-goods market in many cases."

"I think that there's been this dirty little secret among hardware manufacturers, which is that the perception of free content--even if you're supposed to pay for it on PCs--is some sort hidden benefit that you get when you buy a PC, like a right to download music for free or a right to download pirated movies and games."

Though Hollenshead was confident that there is no conspiracy... Read more

Court Orders Pirate to Reimburse Developer $30,000

Aug 19, 2008 1:54pm CST tags: Legal, Piracy, PC Gaming
London's Patents County Court has ordered an unidentified woman to pay nearly $30,000 in fines to Topware Interactive for illegally sharing one of the studio's games online, according to a Telegraph report spotted by MCV.

The woman, who is among the first to be sued for copyright violation in the United Kingdom by a game company, was fined damages of £6086.56 ($11,325) and costs and disbursements of £10,000 ($18,607) for distributing Topware's Dream Pinball 3D.

The ruling establishes a strong precedent for further action against copyright violators. London law firm Davenport Lyons, which represents Topware Interactive, is also pursuing civil proceedings against 100 people suspected of illegally uploading copyrighted software.

"Illegal file-sharing is a very serious issue resulting in millions of pounds of losses to copyright owners," said Davenport Lyons senior partner David Gore. "As downloading speeds and internet penetration increase, this continues to be a ... Read more

Capcom Blames Piracy for Poor DMC4 PC Sales

Aug 01, 2008 10:00pm CST tags: Devil May Cry 4, Capcom, Piracy, PC Gaming
Capcom corporate officer Christian Svensson revealed that the PC edition of the company's demon-slaying action title Devil May Cry 4 (PC, PS3, 360) saw poor sales since it debuted early last month, owing in some part to rampant piracy of the game.

"It's not doing as well as I would like in the US at retail," Svensson wrote on Capcom's official blog. "It's such a good version and it really deserves better sales. I know it's getting pirated to hell and back (it was up on torrents literally the day it shipped)."

The executive added that he had pushed for more prolific digital distribution of Devil May Cry 4's PC incarnation, but was stonewalled by Capcom Japan. Despite the frustration, Svennson reiterated his commitment to bringing more Capcom titles to... Read more

Nintendo Joins 54 Companies in DS Piracy Battle

Jul 29, 2008 11:36am CST tags: Nintendo, Piracy, Lawsuit
Nintendo and 54 developers and publishers have filed suit in the Tokyo District Court to block the marketing, sales and importation of DS flash cart devices, which allow users to easily load pirated DS software onto flash media for play in Nintendo's handheld.

The devices—such as the R4 Revolution for DS and CycloDS Evolution, among others—are similar in form to standard Nintendo DS cartridges, while featuring a small slot for MicroSD cards which can be loaded with pirated DS games, homebrew software, utilities and other data.

In a statement reproduced by Kotaku, Nintendo said that the devices are "causing severe damage to our company and software makers, and this is something that we cannot possibly overlook."

The company added that the devices cause harm to the growth of the game industry as a whole, and that steps must be taken regarding the legality of flash cartridges. Other companies participating in the suit include Capcom, Square Enix, SNK, and Sega.

Though the suit carries legal weight only in Japan, it seems likely that Nintendo may eventually pursue a similar action in North America—such devices have... Read more

Proposed Anti-Piracy Laws Could Ban Suspected European Pirates from Internet Access

Jul 07, 2008 10:00pm CST tags: Piracy, PC Gaming
A series of anti-piracy proposals in consideration by the European Union could result in internet users being permanently banned from the web if suspected of sharing copyrighted materials, the BBC reports.

The amendments also call for a Europe-wide "three strikes" law, which would ban users from the web after three warnings that they are suspected of sharing copyrighted materials on file-sharing networks. The laws also allow governments to decide what software can "lawfully" be used on the internet.

Digital rights campaigners claim that anti-piracy lobbyists have hijacked the proposals and worked in amendments that amount to an assault on the freedoms of web users.

"Tomorrow, popular software applications like Skype or even Firefox might be declared illegal in Europe if they are not certified by an administrative authority," said Foundation for a Free Internet Infrastructure representative Benjamin Henrion, who added that the proposals would create a "Soviet internet."

Piracy has become a grave concern for many developers worldwide, prompting studios such as Crytek, Infinity Ward, and several others to publicly voice their... Read more

Crytek CEO Estimates 20 PC Game Pirates for Every One Legitimate Buyer

Jun 27, 2008 3:31pm CST tags: Crysis Warhead, PC Gaming, Piracy
Crytek chief executive Cevat Yerli offered an assessment of piracy within the PC gaming industry, describing the market as "the most intensely pirated market ever."

"It's crazy how the ratio between sales to piracy is probably 1 to 15 to 1 to 20 right now," Yerli told IGN. "For one sale there are 15 to 20 pirates and pirate versions, and that's a big shame for the PC industry."

Yerli added that he hoped to see some change with the release of Crytek's upcoming shooter follow-up Crysis Warhead. When asked if the game would include anti-piracy measures similar to Electronic Arts' activation protocols in the PC edition of BioWare's Mass Effect, the CEO didn't directly specify but hinted at some new ideas.

"Effectively, if the game isn't an online game or multiplayer game—there are challenges regardless of what you do—the game can be cracked. The effort is to... Read more

Atari Sues over Negative Alone in the Dark Review, Accuses Reviewer of Piracy (Updated)

Jun 20, 2008 5:03pm CST tags: Alone in the Dark, Atari, Piracy
Update: Gamer.nl staffer Erwin Bergervoet has informed Shacknews that Atari also asked the Dutch gaming site to pull its 5/10 review of Alone in the Dark posted Thursday, a day before the game's official European street date.

"Within an hour [after posting], Atari called to have the review pulled off, claiming there was an embargo till Friday," Bergervoet said in a comment to Shacknews. "Our review copy was sent directly to us by Atari and [was] not a pirated copy. They explicitly told [Gamer.nl] that they only let high scoring reviews break the post-release embargo date."

Original Story: Atari has filed suit against German gaming website 4Players for publishing a negative pre-release review of Alone in the Dark, alleging that it was written based on an illegally obtained copy of the game.

According to a 4Players editorial spotted by Game|Life, Atari's lawsuit claims that the publication date of the review—which scored Xbox 360 version of the game at 68%—implies that it was written based upon a pirated or preview... Read more

$1 Billion in MMO Revenue Found 'Under a Rock,' PCGA President Explains Goal of Coalition

Jun 16, 2008 10:00pm CST tags: PCGA, PC Gaming, Piracy
PC Gaming Alliance president and Intel gaming program director Randy Stude offered commentary on the health of the PC gaming industry, expressing amusement at sales tracking firm NPD's recent move to track MMO subscription sales.

"I chuckle when I read through the articles or opinion that say that PC gaming is in a decline and they continue to quote NPD's North American retail sales figures as the reason why they believe they're in decline," Stude told Crave.

He added, "NPD decided in the first quarter of 2008 to attempt to quantify North American MMO subscription revenues. And lo and behold, after just a quarter of research, they found—under a rock that they hadn't looked at before—a billion dollars."

The director elaborated upon the goals of the PCGA, a consortium aimed at providing a forum for developers to collaborate on the marketing, production, and ... Read more

Encryption Chip Will End Piracy, Says Atari Founder

May 23, 2008 3:57pm CST tags: PC Gaming, Piracy
At yesterday's Wedbush Morgan Securities conference, Atari founder Nolan Bushnell claimed that a stealth encryption chip will "absolutely stop piracy of [PC] gameplay."

"There is a stealth encryption chip called a TPM that is going on the motherboards of most of the computers that are coming out now," explained Bushnell, according to a GamesIndustry report.

"What that says is that in the games business we will be able to encrypt with an absolutely verifiable private key in the encryption world--which is uncrackable by people on the internet and by giving away passwords--which will allow for a huge market to develop in some of the areas where piracy has been a real problem."

Piracy has been a hot-button issue in the PC gaming industry for some time now, with renowned PC developers such as Crytek, id, and Epic claiming that the high rate of pirated PC software forced them to put games on other platforms.

"I've seen studios close as the result of it, I've seen people lose their... Read more

Electronic Arts Responds to Copy Protection Outcry, Removes 10-day SecuROM Check for the Troops

May 09, 2008 2:45pm CST tags: BioWare, Electronic Arts, Spore, Mass Effect, Piracy, Internet Rage
BioWare producer Derek French recently caused an uproar after announcing that copy protection on the PC editions of Mass Effect and Spore would require online validation every 10 days in order for the games to continue functioning.

In the face of increasing pressure, BioWare and publisher Electronic Arts today relented, updating the official Mass Effect PC FAQ to note that validation will now only be required when the player downloads new game content.

Q: If the game isn't going to require an authentication every 10 days, will it ever require re-authentication?

A: Only if the player chooses to download new game content.

Electronic Arts also released a statement mentioning that Spore's copy protection will be similarly changed to allow for offline play, only requiring validation on a patch or game content update.

The publisher further noted that the protection will still only allow users to authenticate each game on up to three computers. Approval of further authorizations... Read more

Nvidia VP: No Justification for PC Piracy

May 08, 2008 6:00pm CST tags: Nvidia, Piracy, PC Gaming
Nvidia content relations VP Roy Taylor said that PC gaming has moved beyond reasonable justification for pirating PC games.

The executive suggested that it was unfair to steal content from the same developers who are struggling to keep the PC gaming market alive in a market dominated by surging console sales.

"I think that we've arrived at a point now where I don't know how anyone could ever possibly justify pirating a game," Taylor told Eurogamer. "I just don't know how anyone could consider that a cool thing to do - it's not. It sucks."

"One of the things that I find frustrating is that PC gamers tend to be very passionate, and they love the people that make great PC games. If you ask any PC gamer what they think of John Carmack, they'll say he's a hero. What do they think of... Read more

Spore, Mass Effect PC to Require Online Validation Every Ten Days to Function

May 06, 2008 3:28pm CST tags: BioWare, Electronic Arts, Spore, Mass Effect, Piracy, Internet Rage
Update: Electronic Arts has relented to the pressure.

Original story: BioWare technical producer Derek French has said that the PC versions of both Mass Effect and Spore will make use of copy protection that will require online validation every ten days in order for the games to continue working.

"After the first activation, SecuROM requires that [Mass Effect PC] re-check with the server within ten days (in case the CD Key has become public/warez'd and gets banned)," said French in a post on the BioWare forums.

If customers do not come online after ten days, the game will cease to function.

"After 10 days a re-check is required before the game can run," added French. "..An internet connection is not required to install, just to activate the first time, and every 10 days after."

The check is run when users activate the game's executable file, with the first re-check coming within "5 days remaining in the 10 day window."

According to French, Maxis' Spore will also make use of the same scheme: "[Electronic Arts] is ready for us and getting ready for Spore, which will use the same system."

French also noted that the online requirement will be clearly labeled on the games' packaging.

Crysis Developer Moving Away from PC Exclusives; Cites Piracy as 'Core Problem of PC Gaming'

Apr 30, 2008 9:32am CST tags: Crysis, Crytek, Piracy, PC Gaming
Crysis and Far Cry creator Crytek has revealed its intent to focus more on consoles and move away from creating PC-exclusive titles due to the "huge piracy" problems of the platform.

"We are going to support PC, but not exclusive anymore," Crytek president Cevat Yerli told PC Play. "Similar games [to Crysis] on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we won't have PC exclusives as we did with Crysis in future."

The studio had previously revealed it was working on at least one console title and a non-FPS game along with the still-underway efforts to bring its CryENGINE 2 technology to consoles.

The Crytek president noted that piracy had significantly hurt the retail... Read more

THQ Exec Rails on PC Pirates, Hardware Makers, You

Mar 03, 2008 5:37pm CST tags: Piracy, THQ, Iron Lore, PC Gaming
Prompted by the closure of Titan Quest developer Iron Lore last week, THQ creative director Michael Fitch ranted on the state of PC gaming and rampant piracy in a post on the Quarter to Three forums

"The research I've seen pegs the piracy rate at between 70-85% on PC in the US, 90%+ in Europe, off the charts in Asia," Fitch wrote. "I didn't believe it at first. It seemed way too high. Then I saw that Bioshock was selling 5 to 1 on console vs. PC. And Call of Duty 4 was selling 10 to 1."

Call of Duty 4: Modern Warfare developer Infinity Ward recently expressed similar dismay at the high levels of piracy for the PC version of its popular first-person shooter.

Fitch explained that piracy doesn't just harm sales—Titan Quest took a big hit in word of mouth when pirated copies of the game crashed after various failed security checks, prompting a negative response by those who had illegally acquired ... Read more

Infinity Ward Amazed by Rampant PC Piracy

Jan 15, 2008 1:18pm CST tags: Infinity Ward, Industry News: PC & Console, Piracy
Call of Duty 4: Modern Warfare (PC, PS3, X360) developer Infinity Ward was shocked to discover an unexpectedly high level of piracy in regards to the PC versions of its acclaimed FPS.

After using his blog to reveal that the developer is quite happy with the recent number of PC owners playing the game online, the studio's community relations manager fourzerotwo expressed amazement at how many of those players were running a pirated copy of the game.

"What wasn't fantastic was the percentage of those numbers who were playing on stolen copies of the game on stolen / cracked CD keys of pirated copies (and that was only people playing online)," he posted under the heading "They Wonder Why People Don't Make PC Games Any More."

Renowned development houses id Software and Epic Games chimed in on the matter last year, with both noting that they were pursuing multiplatform development due to piracy of their PC titles. Two of last year's biggest PC titles--Epic's... Read more

Chinese Piracy Declines As Worldwide Losses Grow

May 15, 2007 1:54pm CST tags: Industry News: PC & Console, Piracy
According to a new report by the Business Software Alliance, the rate of Chinese piracy has seen a decrease of 10% over the past three years, while global losses due to piracy have grown by 15% over the same period.

"For this study," the report reads, "IDC used proprietary statistics for software and hardware shipments gathered through surveys of vendors, users, and the channel, and enlisted IDC analysts in more than fifty countries to review local market conditions."

Piracy continued to worsen in the Middle East and Africa, leading the worldwide ... Read more