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Postal 2 Preview

Mar 21, 2002 5:41pm CST tags: Running With Scissors, Postal 2, Postal
Hey who knew, Postal 2 is an actual game. Gamespot has the first preview of the game with screenshots, which shows that the Running With Scissors guys aren't just doing immature interviews. For those not in the know, Postal 2 uses the latest Unreal tech and will be an FPS game this time around.

One of the weapons that you can wreak havoc with in Postal 2 will be a gas can, and its contents will run down walls, splash, and form puddles just like you'd expect it to do. Alt-click on your mouse, and your character will flick a match that will ignite the gas stream that you previously created, causing a small line of fire to race along the trail until exploding in a giant fireball once it reaches a puddle. "You can do so much with just this one weapon," says Fouts. "One of our favorite techniques is to run circles around people with the gas can and watch them fry."

Postal 2 Q&As

Mar 13, 2002 12:24pm CST tags: Running With Scissors, Postal 2, Postal
Flux Games and Action Trip have both posted Postal 2 Q&As. They ask Mike Jaret-Schachter of Running With Scissors about this Unreal engine powered FPS.

Postal 2 Interview

Mar 05, 2002 4:55am CST tags: Running With Scissors, Postal 2, Interview, Postal
The Mushroom has conducted an interview with Steve Wik of Running With Scissors, who answers twenty questions about himself and the upcoming Postal 2. There are questions about the multiplayer modes, random killings like in Postal 1, if there will be the ability to throw Molotov cocktail into a marching band and much more.

Postal 2 Interview

Feb 24, 2002 9:49am CST tags: Postal 2, Interview, Postal
Another Postal 2 interview, this time on HomeLAN Fed. JCal asks the Running with Scissors guys if they think they can find an audience for their game, how long they have been working on the game, why they licensed the Unreal Warfare engine, what kind of levels and gameplay can we expect, if mods will be supported, and a whole bunch more.

Postal 2 Interview

Feb 22, 2002 4:40pm CST tags: Running With Scissors, Postal 2, Interview, Postal
XGR will be broadcasting a new audio interview. At 8:30PM CST they'll interview Vince Desi and Mike Riedel from Running With Scissors, where they are working on their FPS game Postal 2.

Postal 2 Interview

Feb 22, 2002 8:33am CST tags: Running With Scissors, Postal 2, Interview, Postal
Russian site COOLweb has posted a Postal 2 interview, talking to Vince Desi & Steve Wik of Running With Scissors about this upcoming violent game. Thanks Blues News.

Postal 2 Interview

Feb 13, 2002 9:00am CST tags: Running With Scissors, Postal 2, Interview, Postal
A new Unreal engine powered Postal was announced recently, and now Voodoo Extreme has an interview with Mike Riedel and Vince Desi from Running With Scissors about their new game. Though the answers are mostly short, it still tells us a bit more about the game.

VE: Postal obviously got a ton of press because of its violent nature. The bad boy of crown gaming as of late has been Grand Theft auto 3. Obviously you want that distinction back for your game. What kinds of violent content are you planning for this game?
Vince:: POSTAL 2 is a violent comedy...ha! Seriously we don't put violence in the game for violence sake, it needs to be funny too.

VE: Do you think Postal got a bad rap amongst the press as being all shock value and no gameplay?
Mike: The hype did hurt in some respects because people were expecting something very different and were surprised to find an isometric view with small characters and a focus on fast-paced gameplay that actually required quite a bit of strategy to stay alive.