Puzzle Quest: Galactrix Preview: D3 Reveals Delay, Talks Complexity and Possible Other Versions
The first Puzzle Quest, Challenge of the Warlords, was a near-perfect blend of simplistic match-three-or-more-of-the-same-color gameplay. with a host of RPG-style mechanics like spells and experience. The result was an addictive tour de force that surprised nearly everyone, and eventually hit every major platform other than the PlayStation 3.
The sequel--now slated to debut early next year instead of the original fall 2008 date--looks to expand on all of that. Sure, the fantasy elements have been replaced by a sleek sci-fi aesthetic, the orbs are now hexagons, and now you have to worry about gravity dictating where new pieces come from, but the core gameplay is unchanged.
It's more than just matching up random pieces that happen to share the same color. Those aren't just a bunch of useless red blocks--lining them up could give you the red energy needed to unleash a destructive attack. So what's different?... Read more
